Syndicate Launch Trailer and Screenshot Provided
Syndicate is an upcoming game set for release next week on Xbox360 and PlayStation 3 platforms. It is a reboot of the Syndicate series developed by Bullfrog Productions, completely changing the genre from a tactical shooter to a FPS.
A launch trailer and screenshot were today released by EA to accompany its release on February 24th. The plot is as follows:
2069: No longer governed by politicians, the developed world is divided up into regions controlled by mega-corporations known as syndicates. These syndicates have revolutionized how the consumer interacts with the digital world. Since the consumer requires a device to access the world’s data and control technology, they can do this in the blink of an eye via neural chip implant.
Civilians flocked to be “Chipped” and enjoy all that their selected syndicate has to offer: housing, medical, banking, insurance, education, entertainment and jobs. One complete package. One complete lifestyle. In return, the syndicates gained unprecedented insights, and control, over the individual and their behavior. With little government oversight, business has become war. The syndicates will stop at nothing for ultimate market dominance.
At the first line of this war are the agents, the syndicates’ bio-engineered and chip-augmented enforcers. They can breach anything in the wired dataverse, including their enemies, their weapons and the environment that surrounds them, making them the most efficient and deadly technological weapons in the world. Take on the role of Miles Kilo, EuroCorp’s latest prototype agent, and embark on a brutal action adventure of corruption and revenge.
Players are not limited to the weapons in their hands. Through the DART 6 bio-chip technology implanted in their head, players can slow down time and breach the digital world around them to take down their foes using a variety of upgradable hacking mechanics.
A four-player co-op mode has been confirmed, with a separate campaign based on missions from the original game.
Multiplayer games take place in sequenced segments, with resupply points where the next segment begins. After completion, a player is promoted by experience points, which are received for kills, healing squad mates, and completing mission objectives. Certain enemies can also be “chipped” to receieve additional bonusees. Also acquired are research points, which can be applied to learn weapon upgrades, and programming changes to the Agent’s individual powers.