Everything We Know About PlayStation VR2

For the last few months, Sony has been drip feeding information surrounding their second Virtual Reality headset. It started with a gentle tease surrounding the new controllers, then moved onto the name, specs and the reveal of their first game. This article is a collection of all the information we know about the unit so far and when new information has been announced, we’ll update this accordingly.
We’ve split this piece up into three sections; the headset itself including all the various specs, the controllers, and finally the games. You can click one of the below options to jump to that section or carry on scrolling.
The PlayStation VR 2 Headset
Currently what the PlayStation VR 2 headset looks like is under wraps, as is a firm release date and the cost.
What we do know is that PSVR 2 will be a much more streamlined experience compared to its predecessor. Sony have assured people that instead of the mountain of cables, power box and camera that were needed to set up the original one, we only have to plug the unit into the PS5 via the included USB-C cable. This is great news and a much more accessible solution, although with the below specifications, we are wondering just how much power the unit will draw from the PS5.
On a hardware level, the PSVR 2 will implement 4K HDR graphics across an OLED display, with a resolution of 2000×2040 per eye. Sony are targeting frame rates of 90 & 120Hz. Comparing this to the original VR Unit, this is a massive leap in technology.
The camera has been incorporated directly into the headset, allowing it to detect where the controllers are in relation to the player. There’s also an IR camera for each eye, allowing for more accurate facial tracking. These advanced trackers, combined with 110 degree vision, should give a more immersive experience and create a genuine rival to alternative PC headsets.
The full spec sheet on the PlayStation VR 2 is below:
Display method | OLED |
Panel resolution | 2000 x 2040 per eye |
Panel refresh rate | 90Hz, 120Hz |
Lens separation | Adjustable |
Field of View | Approx. 110 degrees |
Sensors | Motion Sensor: Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer) Attachment Sensor: IR Proximity sensor |
Cameras | 4 cameras for headset and controller trackingIR camera for eye tracking per eye |
Feedback | Vibration on headset |
Communication with PS5 | USB Type-C |
Audio | Input: Built-in microphoneOutput: Stereo headphone jack |
PlayStation VR2 Sense Controllers

Rather than reusing the PlayStation Move controllers – a technology that was first used on the PlayStation 3, Sony have designed the PlayStation VR2 Sense Controllers to be used exclusively with the PlayStation VR 2. As a result, players will only be able to use these controllers with the headset.
The PlayStation VR2 Sense Controllers have all the standard buttons of a DualSense controller, including the haptive triggers found on the L2 & R2 buttons. Additionally, each controller will have an analogue stick – something that really held back the PS Move/PS VR system. There is are sensors throughout each controller that detects the position of hands, allowing for the game to know exactly where your hands are.
Full specs of the controller are below:
Buttons | [Right] PS button, Options button, Action buttons (Circle / Cross), R1 button, R2 button, Right Stick / R3 button [Left] PS button, Create button, Action buttons (Triangle / Square), L1 button, L2 button, Left Stick / L3 button |
Sensing/ Tracking | Motion Sensor: Six-axis motion sensing system (three-axis gyroscope + three-axis accelerometer) Capacitive Sensor: Finger Touch DetectionIR LED: Position Tracking |
Feedback | Trigger Effect (on R2/L2 button), Haptic Feedback (by single actuator per unit) |
Port | USB Type-C |
Communication | Bluetooth Ver5.1 |
Battery | Built-in Lithium-ion Rechargeable Battery |
Games
Its expected because of the new technologies involved, the PSVR 2 is unlikely to be backwards compatible with the previous generation of VR. We’re still waiting on official confirmation of this, but expect it to be excluded.
There is only one officially confirmed game for PlayStation VR 2 – Horizon Call Of The Mountain which is being developed by Guerrilla and Firesprite Games. This will be a first person adventure set in the Horizon world but we’ll be playing as someone other than Aloy. Details are scarce but the first trailer is embeded below.