VGamingNews

Dying Light 2 Is Within Reach – Releases Next Month

11 January, 2022 by

It’s been a long road for fans of the First Person, Zombie free running game. The original Dying Light was released back in 2015, and after nearly 7 years in development and a few re-reveals, Techland is finally releasing the sequel next month. Here’s a spoiler free look at everything you need to get you up to speed ahead of Dying Light 2 Stay Human‘s 4th February release.

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The Gallery – A New FMV Game Releasing On Consoles, PC & In Cinemas In April

11 January, 2022 by

Full Motion Videos, or FMVs were penned as the future of video games back in the late 80s. By the late 90s, they’d have all but died out but with the advent of high-def gaming and a reduction in costs to make films, FMVs are coming back in a big way. Enter, The Gallery, an interactive game from Aviary Studios that is not only seeing a release across all consoles, PC and mobile devices, but is also heading to the Silver Screen. Let’s have a look and see what it’s all about.

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Deckbuilder RTS – Rogue Command Announced By Feneq Coming 2022

11 January, 2022 by

Indie developers Feneq – a studio made up of just two people – have announced their first game, an ambitious real time strategy/deckbuilding game Rogue Command, which will be heading into Steam Early Access in 2022 and we have the first look inside.

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The Longing-ist Playthrough: Day 9 – 09/01/22 – 382 Days, 21 hours, 47 Minutes and 25 Seconds to go…

10 January, 2022 by

While I was keen to bounce back after a pretty disastrous Day 8, I didn’t have much time to spend with Monty on Sunday, with my gaming backlog and TV sports already on my agenda. I kept the play time really short, but my, oh, my was it a successful little session!

I picked up with Monty having finished the first volume of Thus Spoke Zarathustra, so I now fully expected him to have a good grasp on 19th century philosophy… Since he was so poorly versed in it before… 🙄 and we set off for [The Face in the Wall] after a few toots on the old horn. (It was a six-repeater, a long three-er and another six-repeater, for anyone keeping track.) I wanted to get the questions from the Face again, so that I knew what I had to work towards, and to try and cover up the cracks in my broken journalistic ego.

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Clockwork Aquario Jumps To Xbox & Steam This Summer

10 January, 2022 by

ININ games have announced that their arcade brawler, Clockwork Aquario is being released for both Steam and Xbox consoles after a successful release on Nintendo Switch and PS4 last year. This comes after the Guinness Book of Records awarded the game the title ‘for the longest time between a videogame project start and final release’ after taking almost thirty years to be released.

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Dimension Tripper Neptune: Top Nep Due For A Steam Release

10 January, 2022 by

If you’ve been following the site for the last twelve months, you’ll know that I’ve been pulled into the world of Hyperdimension Neptunia. While we wait for the latest game to be announced, Idea Factory have announced the localisation of Dimension Tripper Neptune: Top Nep for Steam, and it’ll release this month.

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AVICII Invector Encore Edition Coming To Meta Quest 2

10 January, 2022 by

Publishers Wired Productions and indie studio Hello There Games have announced that they will be bringing rhythm game/celebration AVICII Invector: Encore Edition to the Meta Quest 2 VR platform on 27th January 2022. Featuring 35 chart topping tracks such as Peace of Mind, Freak and S.O.S, AVICII Invector: Encore Edition is available to wishlist today.

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Headland Is Coming To Switch This Week

10 January, 2022 by

Developers Northplay are bringing their colourful adventure game Headland to the Nintendo Switch later this week. In this fastpaced world you’re given a task to rebuild the imagination of Nor, a child who has lost all of the colour and inspiration into his world.

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The Longing-ist Playthrough: Day 8 – 08/01/22 – 386 Days, 4 Hours, 44 Minutes and 3 Seconds to go…

9 January, 2022 by

Let me begin by saying that I was an idiot for forgetting to screenshot the new questions that Monty wanted to ask The Face on Day 7. And let me follow up by saying that I made an even bigger, and more bone-headed mistake on Day 8. One that, when you read it, will lead you to despair of me the way that I regularly despair of myself. 😅😅😅

The play session for Day 8 was a pretty short one; it was Saturday and I didn’t have a lot of time until really quite late in the evening, but I thought I’d jump on and hang out with Monty for a little while just to keep the flow going.

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The Longing-ist Playthrough: Day 7 – 07/01/22 – 387 Days, 9 Hours, 49 Minutes and 29 Seconds to go…

8 January, 2022 by

Waking up the Switch and then waking up Monty, it was time to go to work for Day 7. The agenda was pretty sparse, and I’d thought this would mostly be a mosey around to check up on the place… Since the stalactite had come down, who knows what else might have changed. I also wanted to check on the bed situation and then gather enough moss to speak to The Face about what he thinks will happen after 400 days. I’m keen to see how he thinks things are gonna go.

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